If you want to start messing around with a managed game engine before the beta release of XNA Game Studio Express Edition next week, check out Jad Engine.
I spent the better part of yesterday messing around with it, and I was impressed with the performance of this engine, as well as the featureset. Now, the engine is LGPL, so keep that in mind if you're planning on making a release, but it's a great starting point to see how powerful managed code can be.
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