As part of my process of refining this blog, I've decided that effective immediately, personal posts are going to be going to a private, friends-only blog.
Industry anecdotes, testing tips and discussion, and discussion about products will remain on this blog.
However, don't expect the removal of one topic to affect how far I go on these other topics. As this recent dust-up proves, people are not used to straight talk coming from this industry. Everyone assumes that we have an agenda, so we must be lying our asses off. One thing that caused issues for "SiN Episodes" was that we promised 4-5 hours of gameplay, so everyone assumed that it meant 2-3 hours because of "time inflation." Right now, our average playtime is 4h57m, so I'd say we were dead on.
I'm a very straightforward person. I do my best to say things as they are. While it may drive PR departments insane when I open my mouth, I'd be doing a disservice to myself and to quality assurance if I toned down my words, omitted more than was legally necessary, or intentionally misled people.
And as for an agenda, I do have one. My agenda is to bring quality assurance out of the basement and into the light. QA has become an army of disposable temps in this industry, and is seen as the invisible enemy of most development teams and the automatic scapegoat for most customers when something goes wrong. This perception will only fester and grow if nothing is said or done about it.