May 24, 2005

Doom 3 Polygon Soup

Thumbnail of topdown of D3DM1Well, I felt guilty about not updating my homepage since March, so I decided to put up a small update.

On the RSEngine page, I put up my first pass at a Visual Basic .NET version of a Doom 3 level compiler. Right now, it only converts the brushDef3 brushes to polygon soup because I haven't figured out how to polysoup patches yet, but it's a step in the right direction.

This version does use the C# library Exocortex.Geometry3D for plane equations, but the final version will be VB.NET only.

Please don't judge the code's a work in progress, although to be honest, at least it works.

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