Before we started working on SiN: Episodes, one of the things we started working on to properly learn Source was a Source engine version of the original SiN ala Half-Life: Source. A lot of the work was done by Dale Broadbent.
It didn't get very far and barely functions, but there's enough here that some Source engine modders might get a kick out of it.
What is here requires S:E1 to work. Use at your own risk. No warranties are expressed or implied.
http://hosted.romsteady.net/S1inSE.zip (64.8MB)
5 comments:
Thanks for releasing this. I hope you don't mind, but I put up a brief news post about this at CS-Nation:
http://csnation.totalgamingnetwork.com/viewnews.php/10604/
Cheers!
Good stuff mate, I've just got a new pc. So I might start coding a mod again...
Sarkie, Get back to work on SiNEP MP!
But nice release, makes me wish my SDK worked.
Sorry, I only have the compiled assets.
Screenshot #1 was an early version of SiNTek Tower.
Screenshot #2 was an early version of the elevator bank battle near the end of the game.
Screenshot #3 was from a freeway chase that was actually implemented in Episode 1 that took place after your rescue at the start but before the docks, but ended up just not being fun.
Screenshot #4 was from an early version of the rescue at the start.
Screenshot #5 was from an early version of the rescue at the start.
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