September 26, 2011

RomTerraria Development on Hold

I'm temporarily shelving RomTerraria.  I'll still handle bugfixes and integration of select community features, but my own projects need to take priority in the short term.

I'll resume development once Terraria 1.1 is released.

September 24, 2011

RomTerraria 2.0 Source Released

You can get the source code for RomTerraria 2.0 here

Creative Commons License
RomTerraria is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Please post and comments or fixes for the code in the comments to this post.

Please don't hotlink to the source file.  Link to this post.

September 22, 2011

Sitefinity 4 Control Templates Still Coming

I've almost got my generic Sitefinity 4 Control template complete.

It will support most of the RadControl suite, and I'm ditching convention-over-configuration and shifting over to an attribute-based layout system.  For example, if you've got a string that requires HTML, you'd decorate it with:


My goal is to have a revised alpha out next week and to have the component complete before Dallas GiveCamp.

RomTerraria Source Release This Weekend

I'll be releasing the source code to RomTerraria 2.0 sometime this weekend.

With the source release, you'll see the convoluted way that I had to bind to Terraria to make it so I could run outside that folder.

Obviously there will be parts of the code that aren't ideal, but hey, that's why the release.

September 5, 2011

RomTerraria 2.0 RC6 Available

Sorry about the delay getting this out.

In this build...

- Fixes an issue that was preventing some people from updating related to the profanity filter. (Thanks, Brandon.)
- Readded on-demand tooltips for blocks, but moved the hotkey to the CTRL key to make it not conflict with  Tooltips are not up-to-date, but should be before the final release.

Usual place.

September 1, 2011

Hover Help In Sitefinity 4 UI

I now have the Description attribute popping up as hover help. Layout is fubar, but I'm getting closer.