I've been holding off on making this post because I was hoping to make it really interesting, but since I haven't the energy after this week, thanks to my readers for sticking with me for 500 posts.
Here's to 500 more.
March 31, 2006
March 27, 2006
[Personal] The Bearer Of Bad News
I always seem to get quoted when it's bad news...
Maybe one of these days, I'll get quoted when it's good news.
Maybe one of these days, I'll get quoted when it's good news.
[Conversation] The Question Heard

(Panel from "The Duplex" by Glenn McCoy)
If you're ever having problems getting answers, stop for a second and see if your question is actually being understood.
I've found that most of the time when someone is getting frustrated with the answer that I'm giving, I'm giving the right answer to the question that they seem to be asking, but the wrong answer to what they are actually asking. Stopping for a second and verifying the question can save hours of misunderstanding and therapy down the road.
[Testing] "Bug Bash" Comic
If you've ever wondered what software development was like back at Microsoft, look no further than "Bug Bash."
It's only up to 45 strips, but does a good job of exposing some of the common problems facing software development houses today. Everything from insane triage bars to developer check-ins from hell seem to be fair game.
It's a pity the art isn't up to the quality of the writing, and it's even more of a pity that the comic doesn't come over properly with the RSS feed, but still a great strip.
It's only up to 45 strips, but does a good job of exposing some of the common problems facing software development houses today. Everything from insane triage bars to developer check-ins from hell seem to be fair game.
It's a pity the art isn't up to the quality of the writing, and it's even more of a pity that the comic doesn't come over properly with the RSS feed, but still a great strip.
[Gaming] Licensed Out Of Existence
I can definitely sympathize with the Curmudgeon Gamer's concerns about titles being licensed out of existence.
I was also very fond of the original "Ghostbusters" game, but I remember it from the Atari 800-series machines. The ANTIC-remix of the Ray Parker Jr.'s hit bouncing around in the background with a goofy, chunky backbeat, the fact that they playbalanced so that the $4,800 that the hearse cost was actually an appropriate amount, the multiple strategies people would come up with, the ghost vacuum, the portable containment system...all of it.
Oh, well...it's a shame.
(On the upside, only four more posts until I get to 500 total...)
I was also very fond of the original "Ghostbusters" game, but I remember it from the Atari 800-series machines. The ANTIC-remix of the Ray Parker Jr.'s hit bouncing around in the background with a goofy, chunky backbeat, the fact that they playbalanced so that the $4,800 that the hearse cost was actually an appropriate amount, the multiple strategies people would come up with, the ghost vacuum, the portable containment system...all of it.
Oh, well...it's a shame.
(On the upside, only four more posts until I get to 500 total...)
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